2 Blocks
2 Blocks aims to bridge the gap between Kendall Square and The Port, two distinct parts of one city, only two blocks apart. The project's primary goal is to foster connection, understanding, and opportunity by shedding light on the massive inequitable gap. The project consists of an interactive physical installation with an augmented reality portion, as well as a podcast, a book, and many events that celebrate the aspirations and voices of local youth.

I oversaw the art direction of the physical piece, as well as the augmented reality portion. 
Data visualization: educational inequity in Cambridge, MA.

An animation I created using Adobe Illustrator and After Effects representing the 2 Blocks story. 

The project aims to provide a platform for youth to express their aspirations and connect with the broader community, inspiring them to envision their place within Kendall Square’s innovative landscape.
Early iterations showcased illustrations of three of our students sitting on top of blocks; however, feedback stated that there was a disconnect between the students and the blocks. I then created a new iteration featuring a stair case, representing the upward motion of progress and the steps necessary to take. It was crucial to showcase just enough information to spark interest from passerby. I directed my students toward creating a vibrant design on front and back that would do just that. ​​​​​​​
Front
Front
Back
Back
Augmented Reality
The installation contains an Augmented Reality (AR) exhibit accessible via QR code. I led the creative vision for Story 3: an AR experience featuring student modeled versions of themselves interacting with local Cambridge, MA institutions. My original inspiration for this idea was sparked after seeing a Gorillaz AR concert in New York City. 
The focal point of the story is, and always was, youth voice. ​​​​​​​
The installation was installed May of 2023 and currently resides in Kendall Square, Cambridge, MA. 

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